PROJECT DESCRIPTION
Loyal Kaspar asked me to model Tim Tebow, the quarterback at the time for the New York Jets, as a bobble head.  I decided to use ZBrush to model the head and body.  Cinema 4D’s Body Paint to texture and render out normals and displacement maps.  I finished up the model and handed it back to Loyal Kaspar for animation.  I don’t believe it ever air, but it was fun making it.
PROJECT KEY FRAMES
 
      
      
      
      
     Maxon BodyPaint texture test in Cinema 4D | Our Daily Tebow.
 
     ZBrush sculpt test of Tim Tebow's bobble head | Our Daily Tebow.
 
      
     